BURLINGTON - Players of America's Army, a popular online game with more than 9.4 million users, just got two new missions, thanks to the collaborative work of Champlain College students at the Emergent Media Center at Champlain College (go.champlain.edu/emc).
The U.S. Army released the America's Army: Special Forces (Overmatch) (Champlain College) at www.americasarmy.com, providing online players with two new missions - District and Canyon - that highlight the training, technology and experience of soldiering in the U.S. Army, explained Michael Bode, America's Army executive producer.
The public was invited to drop-in to play these new levels of America's Army and meet America's Army Development team members at the Emergent Media Center LAN Launch Party last week at the Emergent Media Center in Champlain Mill in Winooski.
Launched on July 4, 2002, America's Army is an innovative PC action game that provides players with an inside perspective and a virtual role in today's high-tech Army. The America's Army game affords players a virtual "test drive" of soldiering in the U.S. Army from basic training to the battlefield
Since it was first released, America's Army has consistently remained one of the top 10 action games played online, he said, gathering a dedicated following of more than 9.4 million registered users within the United States and in over 60 different countries. Players of the game have invested 234 million hours in the game exploring soldiering from basic training to operations in the "Global War on Terrorism" since its launch in 2002, Bode said.
In collaboration with the America's Army development team in Emeryville, Calif., Champlain students and faculty created two mission scenarios to challenge the online soldiers.
In District is an atmospheric urban map is located in a small section of a vaguely eastern European city. It is a night-time scenario, creating an interesting experience through the placement of environmental light sources. The teams start in opposite corners of the level, one in a park, the other in a warehouse. A team must capture two objectives located in buildings near the center to win.